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Help with activate Station and Bridge ingame

Posted: 13 Apr 2024 00:02
by LHTN
Hello, I don't know if there is a topic teaching this, but how can I activate the Station and Bridge ingame? I vaguely remember it being something related to trackst.dat, but I don't know what to do.

Also, is there any way to increase the vehicle/structure limit in create map mode?

Re: Help with activate Station and Bridge ingame

Posted: 13 Apr 2024 07:20
by Walter1940
LHTN wrote: 13 Apr 2024 00:02 Hello, I don't know if there is a topic teaching this, but how can I activate the Station and Bridge ingame? I vaguely remember it being something related to trackst.dat, but I don't know what to do.
Really? You can find many explanations using the search function. sorry
LHTN wrote: 13 Apr 2024 00:02 Also, is there any way to increase the vehicle/structure limit in create map mode?
No

Re: Help with activate Station and Bridge ingame

Posted: 13 Apr 2024 08:05
by LHTN
Walter1940 wrote: 13 Apr 2024 07:20
LHTN wrote: 13 Apr 2024 00:02 Hello, I don't know if there is a topic teaching this, but how can I activate the Station and Bridge ingame? I vaguely remember it being something related to trackst.dat, but I don't know what to do.
Really? You can find many explanations using the search function. sorry
I understand, I'll take a look and see what I find about it.
LHTN wrote: 13 Apr 2024 00:02 Also, is there any way to increase the vehicle/structure limit in create map mode?
No
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I don't know if it was some mod, probably OpenLoco, but for some reason the base bridge number was at 11, at the same time.
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And if possible, if you have CSL installed on your PC, would you be able to compress the ObjData folder (with the mods) and make it available for download? I know it's a big request, but I'm asking because my folder already has around 3500 .dat files, and none of them fit into the ones I'm missing for certain maps, as I mentioned previously

Re: Help with activate Station and Bridge ingame

Posted: 13 Apr 2024 09:43
by Walter1940
Yes, OpenLoco has fewer restrictions than the original

Re: Help with activate Station and Bridge ingame

Posted: 13 Apr 2024 22:00
by LHTN
Walter1940 wrote: 13 Apr 2024 09:43 Yes, OpenLoco has fewer restrictions than the original
Is there any way to modify the World Region, to add new vehicles, roads, etc.? So that this limit makes no difference.

I was thinking about modifying the .dat of the World Regions (exemple REGUS.DAT) to do this, initially modifying the tracks, roads, bridges, stations, and signals. But I don't know if it would work

Re: Help with activate Station and Bridge ingame

Posted: 14 Apr 2024 09:52
by Walter1940
That has already been tried. But it doesn't work. At least not in the original game.

But ask this question here. This is the thread for OpenLoco
viewtopic.php?t=82561